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                Thanks Henrik, so I would have to use DOJO to acheive this. No other way around this, I guess?
Thanks again,
I am getting quite a lot JS errors and the most important one is this
This is my code to modify meta data
    [EditorDescriptorRegistration(TargetType = typeof(LocationBlock))]
    public class LocationBlockEditorDescriptor : EditorDescriptor
    {
        public override void ModifyMetadata(EPiServer.Shell.ObjectEditing.ExtendedMetadata metadata, IEnumerable<Attribute> attributes)
        {
            base.ModifyMetadata(metadata, attributes);
            metadata.Properties.Cast<ExtendedMetadata>().First().GroupSettings.ClientLayoutClass = "alloy/editors/LocationBlockContainer";
        }
    }
I have started my Empty Alloy project. Now sure where to put these JS files. Any comment on that one?
                        An explanation of how to create multiple dropdowns with dojo:
https://andersnordby.wordpress.com/2014/10/24/creating-a-custom-property-with-a-dojo-widget/
An explanation of how to create multiple dropdowns with dojo:
https://andersnordby.wordpress.com/2014/10/24/creating-a-custom-property-with-a-dojo-widget/
 
    
    
    
So I am using Selection factory to populate my dropdowns.
Is it possible to populate a dropdown based on another dropdown?
Like Country -> Region example