Class MonetaryReward
Promotion reward that can be either percentage of the purchase amount, or an absolute amount of for a given currency.
Inheritance
Namespace: EPiServer.Commerce.Marketing
Assembly: EPiServer.Business.Commerce.dll
Version: 13.30.0Syntax
public class MonetaryReward : BlockData
Constructors
MonetaryReward()
Declaration
public MonetaryReward()
Properties
Amounts
If UseAmounts set to true, this collection represents the promotion reward.
Declaration
public virtual IList<Money> Amounts { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.IList<Money> |
Remarks
Initially, any existing currencies related the promotion's campaign market added to the collection have the amount of zero. Changing the campaign market also changes available currencies in the property. Consider this when developing discount processors, because you must decide the desired behavior when one, or even all, amounts are set to zero.
Percentage
If UseAmounts set to false, this percentage represents the promotion reward.
Declaration
public virtual decimal Percentage { get; set; }
Property Value
Type | Description |
---|---|
System.Decimal |
Remarks
The percentage must be a value between 0-100.
UseAmounts
Determines whether to use Amounts or Percentage as promotion reward.
Declaration
public virtual bool UseAmounts { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
Remarks
True
to use Amounts, otherwise false
.