Class RewardDescription
Description object representing the result of a promotion evaluation. Provides information to the caller about reward type, amount and whether the promotion was fulfilled or not.
Inheritance
Inherited Members
Namespace: EPiServer.Commerce.Marketing
Assembly: EPiServer.Business.Commerce.dll
Version: 10.8.0Syntax
public class RewardDescription
Constructors
RewardDescription(FulfillmentStatus, IEnumerable<RedemptionDescription>, PromotionData, Decimal, Decimal, RewardType, String)
Initializes a new instance of the RewardDescription class.
Declaration
public RewardDescription(FulfillmentStatus status, IEnumerable<RedemptionDescription> redemptions, PromotionData promotion, decimal unitDiscount, decimal unitPercentage, RewardType rewardType, string description)
Parameters
Type | Name | Description |
---|---|---|
FulfillmentStatus | status | The promotion's FulfillmentStatus. |
System.Collections.Generic.IEnumerable<RedemptionDescription> | redemptions | A collection of RedemptionDescriptions. |
PromotionData | promotion | The promotion. |
System.Decimal | unitDiscount | The discount to apply per unit when the discount type is money. |
System.Decimal | unitPercentage | The discount to apply per unit when the discount type is percentage. |
RewardType | rewardType | The reward type. |
System.String | description | The description. |
Properties
AppliedCoupon
Gets or sets any coupon code that has been applied to this reward.
Declaration
public string AppliedCoupon { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Description
Gets or sets a description of the promotion result.
Declaration
public string Description { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Remarks
The value of this property is intended to be used for logging and debugging purposes. You should not assume that this text is fit for presenting to an end-user.
Percentage
Gets the discount amount when the discount type is percentage.
Declaration
public decimal Percentage { get; }
Property Value
Type | Description |
---|---|
System.Decimal |
Promotion
Gets the promotion.
Declaration
public PromotionData Promotion { get; }
Property Value
Type | Description |
---|---|
PromotionData |
Redemptions
Gets the redemptions.
Declaration
public IEnumerable<RedemptionDescription> Redemptions { get; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.IEnumerable<RedemptionDescription> |
RewardType
Gets the reward typed, can be percentage, amount or free.
Declaration
public RewardType RewardType { get; }
Property Value
Type | Description |
---|---|
RewardType |
SavedAmount
Gets the amount of money this reward has given the order.
Declaration
public decimal SavedAmount { get; }
Property Value
Type | Description |
---|---|
System.Decimal |
Status
Gets the status.
Declaration
public FulfillmentStatus Status { get; }
Property Value
Type | Description |
---|---|
FulfillmentStatus |
UnitDiscount
Gets the discount amount when the discount type is money.
Declaration
public decimal UnitDiscount { get; }
Property Value
Type | Description |
---|---|
System.Decimal |
Methods
CreateFreeItemReward(FulfillmentStatus, IEnumerable<RedemptionDescription>, PromotionData, String)
Create a new reward of the type Free
Declaration
public static RewardDescription CreateFreeItemReward(FulfillmentStatus status, IEnumerable<RedemptionDescription> redemptions, PromotionData promotion, string description)
Parameters
Type | Name | Description |
---|---|---|
FulfillmentStatus | status | If the reward is fulfilled or not. |
System.Collections.Generic.IEnumerable<RedemptionDescription> | redemptions | The items this reward affects. |
PromotionData | promotion | The promotion that has generated this reward. |
System.String | description | An optional description of the reward. |
Returns
Type | Description |
---|---|
RewardDescription | A description of a reward that has a free item discount. |
CreateGiftItemsReward(FulfillmentStatus, IEnumerable<RedemptionDescription>, PromotionData, String)
Create a new reward of the type Gift
Declaration
public static RewardDescription CreateGiftItemsReward(FulfillmentStatus status, IEnumerable<RedemptionDescription> redemptions, PromotionData promotion, string description)
Parameters
Type | Name | Description |
---|---|---|
FulfillmentStatus | status | If the reward is fulfilled or not. |
System.Collections.Generic.IEnumerable<RedemptionDescription> | redemptions | The items this reward affects. |
PromotionData | promotion | The promotion that has generated this reward. |
System.String | description | An optional description of the reward. |
Returns
Type | Description |
---|---|
RewardDescription | A description of a reward that has gift items discount. |
CreateMoneyOrPercentageRewardDescription(FulfillmentStatus, IEnumerable<RedemptionDescription>, PromotionData, MonetaryReward, Currency, LocalizationService)
Create new percentage or money reward based on MonetaryReward
Declaration
public static RewardDescription CreateMoneyOrPercentageRewardDescription(FulfillmentStatus status, IEnumerable<RedemptionDescription> redemptions, PromotionData promotion, MonetaryReward discount, Currency currency, LocalizationService localizationService)
Parameters
Type | Name | Description |
---|---|---|
FulfillmentStatus | status | If the reward is fulfilled or not. |
System.Collections.Generic.IEnumerable<RedemptionDescription> | redemptions | The items this reward affects. |
PromotionData | promotion | The promotion that has generated this reward. |
MonetaryReward | discount | The description of the reward. |
Currency | currency | The currency to use for money reward. |
EPiServer.Framework.Localization.LocalizationService | localizationService | The localization service |
Returns
Type | Description |
---|---|
RewardDescription | A description of a reward that is money or percentage based. |
CreateMoneyOrPercentageRewardDescription(FulfillmentStatus, IEnumerable<RedemptionDescription>, PromotionData, MonetaryReward, Currency, String)
Create new percentage or money reward based on MonetaryReward
Declaration
public static RewardDescription CreateMoneyOrPercentageRewardDescription(FulfillmentStatus status, IEnumerable<RedemptionDescription> redemptions, PromotionData promotion, MonetaryReward discount, Currency currency, string description)
Parameters
Type | Name | Description |
---|---|---|
FulfillmentStatus | status | If the reward is fulfilled or not. |
System.Collections.Generic.IEnumerable<RedemptionDescription> | redemptions | The items this reward affects. |
PromotionData | promotion | The promotion that has generated this reward. |
MonetaryReward | discount | The description of the reward. |
Currency | currency | The currency to use for money reward. |
System.String | description | The description for the reward. |
Returns
Type | Description |
---|---|
RewardDescription | A description of a reward that is money or percentage based. |
CreateMoneyReward(FulfillmentStatus, IEnumerable<RedemptionDescription>, PromotionData, Decimal, String)
Create a new reward of the type Money
Declaration
public static RewardDescription CreateMoneyReward(FulfillmentStatus status, IEnumerable<RedemptionDescription> redemptions, PromotionData promotion, decimal unitDiscount, string description)
Parameters
Type | Name | Description |
---|---|---|
FulfillmentStatus | status | If the reward is fulfilled or not. |
System.Collections.Generic.IEnumerable<RedemptionDescription> | redemptions | The items this reward affects. |
PromotionData | promotion | The promotion that has generated this reward. |
System.Decimal | unitDiscount | The discount to add per unit. |
System.String | description | An optional description of the reward. |
Returns
Type | Description |
---|---|
RewardDescription | A description of a reward that has a money discount. |
CreateNotFulfilledDescription(PromotionData, FulfillmentStatus)
Creates a new reward for a promotion that was not applied.
Declaration
public static RewardDescription CreateNotFulfilledDescription(PromotionData promotion, FulfillmentStatus reason)
Parameters
Type | Name | Description |
---|---|---|
PromotionData | promotion | The promotion. |
FulfillmentStatus | reason | A reason the promotion was not applied. Used when setting Status by masking it onto NotFulfilled. |
Returns
Type | Description |
---|---|
RewardDescription |
CreatePercentageReward(FulfillmentStatus, IEnumerable<RedemptionDescription>, PromotionData, Decimal, String)
Create a new reward of the type Percentage
Declaration
public static RewardDescription CreatePercentageReward(FulfillmentStatus status, IEnumerable<RedemptionDescription> redemptions, PromotionData promotion, decimal unitPercentage, string description)
Parameters
Type | Name | Description |
---|---|---|
FulfillmentStatus | status | If the reward is fulfilled or not. |
System.Collections.Generic.IEnumerable<RedemptionDescription> | redemptions | The items this reward affects. |
PromotionData | promotion | The promotion that has generated this reward. |
System.Decimal | unitPercentage | The discount in percentage to add per unit. |
System.String | description | An optional description of the reward. |
Returns
Type | Description |
---|---|
RewardDescription | A description of a reward that has a percentage discount. |