Class InventoryStatus
Represents inventory status.
Inheritance
System.Object
InventoryStatus
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Mediachase.Commerce.Catalog
Assembly: Mediachase.Commerce.dll
Version: 10.8.0Syntax
public class InventoryStatus
Constructors
InventoryStatus()
Declaration
public InventoryStatus()
Fields
Disabled
When the Inventory Status is "Disabled", it behaves as if the store is selling digital goods. Any amount can be sold, the requested quantities are updated, but the available counts do not change.
Declaration
public const int Disabled = 0
Field Value
Type | Description |
---|---|
System.Int32 |
Enabled
When the Inventory Status is "Enabled", it behaves as if we are tracking the inventory of physical goods, which is a limited amount that can be sold. Stock will be required to be available to process orders, and available counts will be decremented as orders are processed.
Declaration
public const int Enabled = 1
Field Value
Type | Description |
---|---|
System.Int32 |
Ignored
Declaration
[Obsolete("This const is no longer used, it will make the inventory system is easier to use. Use 'Disabled' instead. This const will be removed in version 10.")]
public const int Ignored = 2
Field Value
Type | Description |
---|---|
System.Int32 |